I'm Jack Selleck, a professional Unity developer in the games development industry.
My forte is gameplay & tools programming, but outside that I also like pixel art and would like to publish a fully produced indie game where I create all art, programming and writing.
I rarely check LinkedIn, so I recommend you contact me through my Email or Discord which I tend to check daily; I am always open to talking about game development and sharing my knowledge with others, so feel free to reach out.

Animated character Back in University, I studied Games Development (Bsc) and graduated at the top of my class.
When I make a game I am always sure to finish it, and bring it to a standard which reflects my current skill level in one way or another.
When I'm not making games, I'm often playing them, spending time with friends or enjoying nature on my lonesome. My favourite games to play are where I can play against friends, story games, rhythm games and exploration games.

I'm interested in creating my own game engine since I feel like games which use their own engines have a unique feel, I plan to start by making a simple 3D rendering engine using C++, then improving the renderer until it is suitably feature complete, optimised and beautiful; then from that point I will consider a whole game engine.

Outside of game development I sometimes program tools to solve my problems and put them on my GitHub, and I do some art and song remixes for fun, I also recently created a blog to share random stuff.